Real-time Volume Rendering Interaction in Virtual Reality

نویسندگان
چکیده

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Real-Time Volume Rendering for Virtual Colonoscopy

We present a volume rendering system that is capable of generating high-quality images of large volumetric data (e.g., 512) in real time (30 frames or more per second). The system is particularly suitable for applications that generate densely occluded scenes of large data sets, such as virtual colonoscopy. The central idea is to divide the volume into sets of axis-aligned slabs. The union of t...

متن کامل

Real-time volume rendering

We present Cube-4, a special-purpose volume rendering architecture that is capable of rendering high-resolution (e.g., 10243) datasets at 30 frames per second. The underlying algorithm, called slice-parallel ray-casting, uses tri-linear interpolation of samples between data slices for parallel and perspective projections. The architecture uses a distributed interleaved memory, several parallel ...

متن کامل

3D Virtual Colonoscopy with Real-time Volume Rendering

In our previous work, we developed a virtual colonoscopy system on a high-end 16-processor SGI Challenge with an expensive hardware graphics accelerator. The goal of this work is to port the system to a low cost PC in order to increase its availability for mass screening. Recently, Mitsubishi Electric has developed a volume-rendering PC board, called VolumePro, which includes 128 MB of RAM and ...

متن کامل

Towards Real Time Volume Rendering

The task of real time rendering of today’s volumetric datasets is still being tackled by several research groups. A quick calculation of the amount of computation required for real-time rendering of a high resolution volume puts us in the teraflop range. Yet, the demand to support such rendering capabilities is increasing due to emerging technologies such as virtual surgery simulation and rapid...

متن کامل

Real-Time Programmable Volume Rendering

Real-time graphics hardware is rapidly becoming programmable, and has recently incorporated the features needed for direct volume rendering. Unfortunately, the standard interfaces to this hardware are at the assembly language level. When programming at this level, it is difficult re-use and modify existing implementations of volume rendering algorithms, and it is extremely tedious to experiment...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: International Journal of Technology

سال: 2019

ISSN: 2087-2100,2086-9614

DOI: 10.14716/ijtech.v10i7.3259